All workWY wu yihao
紫色暮光下,群山与破损的中式古城墙构成的游戏概念场景
05 / PROJECT2026 · In Progress

CONCEPT IMAGE · NO GAMEPLAY FOOTAGE

Civilization Embers

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OVERVIEW

A speculative game-system project about what remains after a civilization collapses. The current body of work consists of world-building, mechanics documents and visual concept material.

FOCUS

Concept design · Game systems · World-building

TOOLS & METHODS

System mapping · Scenario writing · Paper prototyping

STATUS

In Progress

01

THE CHALLENGE

What needed to become clear.

Translate survival, memory and reconstruction into clear player choices before a playable world exists, while keeping the system legible enough to test on paper.

02

THE APPROACH

How the idea was tested.

The project maps resource loops, faction pressure, settlement decisions and narrative consequences as connected rules. Early testing focuses on diagrams, written scenarios and paper prototypes.

03

CURRENT OUTCOME

Where the project stands.

The concept framework and documentation establish a direction for a future playable prototype. There is currently no gameplay build or gameplay footage.

紫色暮光下,群山与破损的中式古城墙构成的游戏概念场景
CONCEPT IMAGE · NO GAMEPLAY FOOTAGEWU YIHAO / 2026

PROJECT MATERIALS

Documents &
moving images.

01

PDF

WARWALL - Game Concept and Systems (English)

17 pages
PDF
Content loads when it approaches the viewport

This file is not downloaded on the first screen, keeping the page fast.

WARWALL_English.pdfVIEW ON PAGE

NEXT PROJECT

Unreal FPS Prototype